Games studios, jobs and events in Canada
177 studios based here · 582 open roles · 4 upcoming events
Living and working in Canada
Last reviewed 5 Nov
What does it cost to live here?
- Average rent, 1-bed apartment, new tenant: All Canadian cities: 1,589 CAD/month; Vancouver: 2,107 CAD/month; Toronto: 2,073 CAD/month; Victoria: 1,914 CAD/month; Kitchener-Waterloo: 1,743 CAD/month; Ottawa: 1,738 CAD/month; Halifax: 1,680 CAD/month; Calgary: 1,562 CAD/month; Montréal: 1,327 CAD/month; Edmonton: 1,305 CAD/month; Winnipeg: 1,271 CAD/month; Québec City: 1,142 CAD/month (CMHC, Rental Market Survey, October 2025 (data tables))
- Average rent, 2-bed apartment, new tenant: All Canadian cities: 1,837 CAD/month; Vancouver: 2,696 CAD/month; Toronto: 2,547 CAD/month; Victoria: 2,536 CAD/month; Ottawa: 2,155 CAD/month; Kitchener-Waterloo: 2,111 CAD/month; Halifax: 2,058 CAD/month; Calgary: 1,836 CAD/month; Montréal: 1,644 CAD/month; Edmonton: 1,600 CAD/month; Winnipeg: 1,595 CAD/month; Québec City: 1,354 CAD/month (CMHC, Rental Market Survey, October 2025 (data tables))
- Asking rent on listings, 1-bed: Vancouver: 2,373 CAD/month; Toronto: 2,220 CAD/month; Halifax: 2,002 CAD/month; Victoria: 1,987 CAD/month; Ottawa: 1,969 CAD/month; Montréal: 1,746 CAD/month; Kitchener: 1,709 CAD/month; Calgary: 1,508 CAD/month; Winnipeg: 1,435 CAD/month; Québec City: 1,308 CAD/month; Edmonton: 1,281 CAD/month (Rentals.ca and Urbanation, National Rent Report (September 2026))
How much tax will I pay?
- How income tax works: Income tax is federal plus provincial. Federal rates rise from 14% to 33% above $258,482, and each province adds its own brackets; Québec collects its own tax, and residents there get 16.5% off federal tax. Pay also has CPP (5.95% up to $74,600, then 4% to $85,000) and EI (1.63% up to $68,900) taken off; Québec has QPP and QPIP instead. (Canada Revenue Agency, Tax rates and income brackets (2026))
- Income where the federal 20.5% rate starts: Provincial rates are added on top. In Ontario the combined rate at that point is 29.65%. (Canada Revenue Agency, Tax rates and income brackets (2026))
- Provincial income tax rates: Ontario 5.05% to 13.16%, plus a surtax and the Ontario Health Premium (up to $900). Québec 14% to 25.75%. British Columbia 5.6% to 20.5%. Alberta 8% to 15%. Manitoba 10.8% to 17.4%, Saskatchewan 10.5% to 14.5%, Nova Scotia 8.79% to 21%. (Canada Revenue Agency, Tax rates and income brackets (2026), provincial rates)
- Top combined federal and provincial rate: (EY, Tax Alert 2026 No. 47: Ontario Budget 2026 (combined rates))
- Québec: Québec sets and collects its own income tax: 14% to $54,345, 19% to $108,680, 24% to $132,245 and 25.75% above, with a $18,952 basic personal amount. QPP is 6.30% (instead of CPP), QPIP 0.43% and EI 1.30%. Revenu Québec's own tools work out take-home pay; the CRA calculator doesn't cover Québec tax. (Revenu Québec, Principaux changements 2026)
What are my rights at work?
- Statutory annual leave (most provinces): Two weeks, rising to three after 5 years in Ontario, BC, Alberta and Manitoba, after 3 years in Québec, and later elsewhere (15 years in Newfoundland and Labrador). Saskatchewan gives 3 weeks from the first year and 4 after 10. (Government of Ontario, Your guide to the Employment Standards Act: vacation)
- Paid public holidays in 2026: (Agendrix, Statutory holidays in Canada by province, 2026 (checked against each province's list))
- Working week before overtime: 40 hours in Québec, BC, Manitoba, Saskatchewan and Newfoundland and Labrador; 44 in Ontario and PEI; 48 in Nova Scotia. Overtime is paid at 1.5 times. Many studios use averaging agreements. (Government of Ontario, Your guide to the Employment Standards Act: hours of work and overtime)
- Notice periods: Most provinces owe no notice in the first 3 months. After that it's usually 1 week, rising with service to 8 weeks after 8 to 10 years (Ontario, BC, Alberta, Manitoba, Saskatchewan, Québec, Nova Scotia, PEI). Ontario adds severance pay after 5 years at larger employers. (Government of Ontario, Your guide to the Employment Standards Act: termination)
- Parental leave: EI pays 15 weeks of maternity benefit and 35 weeks of parental benefit per parent (40 if shared) at 55% of earnings, up to $729 a week, or longer at 33%. Québec runs its own plan, QPIP. Job-protected leave is set by each province; in Ontario it's 17 weeks of pregnancy leave and up to 61 or 63 weeks of parental leave. (Government of Canada, EI maternity and parental benefits: how much you could receive)
- Sick pay: EI sickness benefit pays up to 26 weeks at 55%, up to $729 a week. Paid sick days are set by each province: 5 a year in BC, 2 in Québec and up to 3 in PEI. Ontario gives 3 unpaid days, and employers there can't ask for a doctor's note. (Government of Canada, EI sickness benefits)
- Pension: The Canada Pension Plan (QPP in Québec) is compulsory, taken from pay and matched by the employer. There's no workplace pension auto-enrolment; many studios offer a matched group RRSP as a benefit. (Canada Revenue Agency, CPP contribution rates, maximums and exemptions)
Can I move here to work?
- Work permit routes: Most studios hire through the Global Talent Stream, with work permits decided in about 10 business days. UK citizens aged 18 to 35 can come on International Experience Canada for up to 2 years, the easiest route for junior and mid-level roles. Permanent residence is usually through Express Entry or a provincial nominee programme. (Government of Canada, Global Talent Stream: requirements)
- Global Talent Stream minimum, video game producers and directors: Software developers and engineers qualify at the going wage; digital media designers at $80,000. (Government of Canada, Global Talent Stream: requirements)
- International Experience Canada (UK citizens): UK citizens aged 18 to 35 can take a Working Holiday (open permit) or Young Professionals (employer-specific) permit: up to 24 months the first time and 12 the second, with $2,500 in funds. (Government of Canada, IEC eligibility by country (United Kingdom))
- Moving to Québec: Québec selects its own skilled workers (PSTQ), with French-language requirements for permanent residence. Temporary work permits there also need a Québec acceptance certificate (CAQ). (Gouvernement du Québec, Skilled Worker Selection Program: requirements)
Will job ads show the salary?
- Salary in job ads: Required in British Columbia (since November 2023), Ontario (since 1 January 2026, for employers with 25 or more staff, ranges no wider than $50,000) and Prince Edward Island. Newfoundland and Labrador has passed a law that's being phased in. Québec, Alberta, Saskatchewan, Nova Scotia and New Brunswick have no such rule. (Government of British Columbia, Pay transparency in B.C.)
Who's who in the industry?
- Entertainment Software Association of Canada (ESAC)
- La Guilde du jeu vidéo du Québec
- Interactive Ontario
- DigiBC
- Alberta Makes Games
- New Media Manitoba
- SaskInteractive
- Interactive Society of Nova Scotia
- MIGS (Montréal, November)
- XP Game Summit (Toronto, June)
- Canadian Game Awards
- GDX (Edmonton, October)
Studios based here
- Behaviour Interactive (23 open roles)
- Kabam (21 open roles)
- Frima studio (10 open roles)
- Highdive (10 open roles)
- Smoking Gun Interactive (9 open roles)
- Digital Extremes (8 open roles)
- IGG Canada (8 open roles)
- SkyBox Labs (7 open roles)
- Big Viking Games (6 open roles)
- Budge Studios (5 open roles)
- Offworld Industries (5 open roles)
- Ravenwake Games (5 open roles)
- Torn Banner Studios (5 open roles)
- Krafton Montreal (4 open roles)
- Motive Studio (4 open roles)
- WB Games Montréal Inc. (4 open roles)
- Beenox (3 open roles)
- Haven Studios (3 open roles)
- Ludia (2 open roles)
- Studio Unagi (2 open roles)
- Voldex (2 open roles)
- Beamdog (1 open role)
- HB Studios (1 open role)
- Red Barrels (1 open role)
- Relic Entertainment (1 open role)
- Snowed In Studios (1 open role)
- 0n1 Studios (0 open roles)
- 270sim (0 open roles)
- 3583 Bytes (0 open roles)
- A Shell In The Pit (0 open roles)
- A Thinking Ape (0 open roles)
- A44 Games (0 open roles)
- Actual Humans (0 open roles)
- airG Inc. (0 open roles)
- Artisan Studios (0 open roles)
- Bad Rez Games (0 open roles)
- Berzerk Studio (0 open roles)
- Big Blue Bubble (0 open roles)
- Big Fat Simulations (0 open roles)
- BioWare (0 open roles)
- BKOM Studios (0 open roles)
- Blackbird Interactive (0 open roles)
- Blinkmoon Games (0 open roles)
- Blood Pact Studios (0 open roles)
- Bloom Digital Media (0 open roles)
- Blue Isle Studios (0 open roles)
- Blue Wizard Digital (0 open roles)
- bluecurse (0 open roles)
- Brace Yourself Games (0 open roles)
- Brass Token (0 open roles)
- Breakfall (0 open roles)
- Cafe Empty (0 open roles)
- Canari Games (0 open roles)
- Capybara Games Inc. (0 open roles)
- Channel 3 Entertainment (0 open roles)
- Cococucumber (0 open roles)
- Codename Entertainment (0 open roles)
- Colorspace Studios (0 open roles)
- Compulsion Games (0 open roles)
- Cosmocat Games (0 open roles)
- Cradle Games (0 open roles)
- crea-ture Studios (0 open roles)
- Creative Bytes Studios (0 open roles)
- Critical Path Games (0 open roles)
- Daniel Mullins Games (0 open roles)
- Digital Leisure (0 open roles)
- Double Stallion Games (0 open roles)
- Drinkbox Studios (0 open roles)
- East Side Games (0 open roles)
- Eden Industries (0 open roles)
- Eidos-Montréal (0 open roles)
- Endnight Games (0 open roles)
- Euphoric Brothers (0 open roles)
- Excellent Rectangle (0 open roles)
- Exponential Games (0 open roles)
- Extra Dimension Games (0 open roles)
- Extremely OK Games (0 open roles)
- Falling Squirrel (0 open roles)
- Fika Productions (0 open roles)
- Finish Line Games (0 open roles)
- FlowMotion Entertainment (0 open roles)
- Foolish Mortals (0 open roles)
- Formant (0 open roles)
- Fortis Games (0 open roles)
- Freebird Games (0 open roles)
- Friend Shaped Games (0 open roles)
- Frosty Pop (0 open roles)
- Fury Software (0 open roles)
- Future Immersive (0 open roles)
- Gaggle (0 open roles)
- GameOn Studio (0 open roles)
- Guard Crush Games (0 open roles)
- Hellbent Games (0 open roles)
- Hibernum Créations Inc. (0 open roles)
- Hilltop Studios (0 open roles)
- Hollow Tree Games (0 open roles)
- Hothead Games (0 open roles)
- Inflexion Games (0 open roles)
- Jet Black Games (0 open roles)
- Kerberos Productions (0 open roles)
- Kitfox Games (0 open roles)
- Klei Entertainment (0 open roles)
- KO_OP (0 open roles)
- LDRLY Games (0 open roles)
- Lightning Rod Games (0 open roles)
- Lioncode Games (0 open roles)
- Longbow Games (0 open roles)
- Lucid Dreams Studio (0 open roles)
- Ludeon Studios (0 open roles)
- MagMic (0 open roles)
- Maple Powered Games (0 open roles)
- Mardonpol (0 open roles)
- Mektek Studios (0 open roles)
- Meta4 Interactive (0 open roles)
- Metanet Software (0 open roles)
- Mighty Yell (0 open roles)
- Mino Games (0 open roles)
- Next Level Games (0 open roles)
- Nine Dots Studio (0 open roles)
- Noodlecake Games (0 open roles)
- Norsfell (0 open roles)
- Nupixo Games (0 open roles)
- Nvizzio Creations (0 open roles)
- Other Ocean (0 open roles)
- Outerminds Inc. (0 open roles)
- Over The Moon (0 open roles)
- Paper Cult (0 open roles)
- Parabole (0 open roles)
- Pengonauts (0 open roles)
- Piranha Games, Inc. (0 open roles)
- Playbrains (0 open roles)
- Playmind (0 open roles)
- Pok Pok (0 open roles)
- Puzzle Cats (0 open roles)
- RAC7 Games (0 open roles)
- Raccoon Logic (0 open roles)
- Reflector Entertainment (0 open roles)
- Relative Software (0 open roles)
- resnijars (0 open roles)
- Rocket Adrift (0 open roles)
- Rogue Factor (0 open roles)
- Sabotage Studio (0 open roles)
- Sad Panda Studios (0 open roles)
- SadSquare Studio (0 open roles)
- Scavengers Studio (0 open roles)
- Semidome Inc. (0 open roles)
- Shifty Eye Games (0 open roles)
- Siege Camp (0 open roles)
- Silicon Sisters (0 open roles)
- Silverback Productions (0 open roles)
- Sinn Studio (0 open roles)
- Snowman (0 open roles)
- Soliton Interactive (0 open roles)
- Sweet Baby Inc. (0 open roles)
- TACTICAL Soft Inc. (0 open roles)
- Tasharen Entertainment Inc. (0 open roles)
- Tea Monster Games (0 open roles)
- The Coalition (0 open roles)
- Thunder Lotus Games (0 open roles)
- Tier 9 Game Studios (0 open roles)
- Tobo (0 open roles)
- Tonic DNA (0 open roles)
- Tribute Games Inc. (0 open roles)
- Tuque Games (0 open roles)
- Twenty Ninety Creative (0 open roles)
- Uken Games (0 open roles)
- Umanaia (0 open roles)
- Vankrupt Games (0 open roles)
- Vertex Pop (0 open roles)
- Warlock Arts (0 open roles)
- Wathitdew Record (0 open roles)
- Wizard Games (0 open roles)
- Woblyware Oy (0 open roles)
- XGen Studios (0 open roles)
- Xona Games (0 open roles)
- Yellow Brick Games (0 open roles)
- Zellers (0 open roles)
Also hiring here
- Electronic Arts (269 open roles)
- PlayStation (SIE) (224 open roles)
- Keywords Studios (168 open roles)
- Scopely (165 open roles)
- Epic Games (128 open roles)
- Hasbro (102 open roles)
- Ubisoft (100 open roles)
- Xsolla (98 open roles)
- Tripledot Studios (90 open roles)
- 2K (85 open roles)
- Gameloft (60 open roles)
- Cloud Imperium Games (59 open roles)
- CD Projekt Red (55 open roles)
- Activision (37 open roles)
- Larian Studios (34 open roles)
- Take-Two Interactive (33 open roles)
- Respawn Entertainment (32 open roles)
- NetEase Games (29 open roles)
- thatgamecompany (27 open roles)
- Altagram Group (22 open roles)
- Rockstar Games (21 open roles)
- Cloud Chamber (11 open roles)
- People Can Fly (10 open roles)
- Sledgehammer Games (10 open roles)
- Hypixel Studios (7 open roles)
- Chromatic Games (4 open roles)
- Gardens (4 open roles)
- 2K Vegas (3 open roles)
- Demonware (3 open roles)
- Bulletfarm (2 open roles)
- Glu Mobile (1 open role)
- Lightfox Games (1 open role)
- Megazebra (1 open role)
- Ripple Effect Studios (1 open role)
- Springloaded (1 open role)
- Treyarch (1 open role)
Newest roles
- Développeur logiciel (moteur principal)/Software Developer (Core Engine) - Battlefield at Motive Studio, Montreal, Canada
- Quality Designer at Electronic Arts, Montreal, Canada
- QA Technique Senior / Senior Technical QA at Cloud Imperium Games, Montreal, Canada
- Front-end Epsort Programmer - Rainbow Six Siege at Ubisoft, Montreal, Canada
- Programmeuse, Programmeur Front-End Esport - Rainbow Six Siege at Ubisoft, Montreal, Canada
- Product Specialist - Databricks at Ubisoft, Montreal, Canada
- Spécialiste de produit - Databricks at Ubisoft, Montreal, Canada
- Game Designer (Apex Legends) at Respawn Entertainment, Los Angeles, United States
- Senior Product Manager - Lifecycle & Growth (Apex Legends) at Respawn Entertainment, Los Angeles, United States
- Senior Manager, FP&A - Central Technology at Electronic Arts, Vancouver, Canada
- Community Developer - 7 Days to Die at Behaviour Interactive, Montreal, Canada
- Community Manager, Social & Content - 7 Days to Die at Behaviour Interactive, Montreal, Canada
- Scriptwriter at Ubisoft, Montreal, Canada
- Scénariste at Ubisoft, Montreal, Canada
- TEXTURE & LOOKDEV SUPERVISOR - Hybride VFX at Ubisoft, Montreal, Canada
- Game Designer (Live Content) at 2K, Canada
- Senior 3D Artist at 2K, Canada
- Product Manager at Scopely, Canada
- Game Designer (Live Content) at HB Studios, Canada
- Office Administrator at Highdive, Toronto, Canada
- Associate Development Manager at Electronic Arts, Vancouver, Canada
- Data Analyst - EA Sports FC at Electronic Arts, Vancouver, Canada
- Generalist Software Engineer - EA SPORTS™ FC at Electronic Arts, Vancouver, Canada
- Sr. Software Developer (Contract) at PlayStation (SIE), Waterloo, Canada
- Sr. Technical Program Manager (Contract) at PlayStation (SIE), Waterloo, Canada
- Senior Rendering Engineer at CD Projekt Red, Vancouver, Canada
- Senior Gameplay Programmer - AI at CD Projekt Red, Vancouver, Canada
- Expert Gameplay Programmer - AI at CD Projekt Red, Vancouver, Canada
- Senior Gameplay Programmer at CD Projekt Red, Vancouver, Canada
- Developer QA at Cloud Imperium Games, Montreal, Canada
- Lead Technical Designer at WB Games Montréal Inc., Montreal, Canada
- Development Manager - NHL at Electronic Arts, Vancouver, Canada
- Development Manager - EA Sports FC at Electronic Arts, Vancouver, Canada
- Advanced DevOps Engineer - EA Sports Technology at Electronic Arts, Vancouver, Canada
- Senior DevOps Engineer - EA Sports Technology at Electronic Arts, Vancouver, Canada
- Community Manager at Offworld Industries, Canada
- Community Manager (Maternity Cover) at Offworld Industries, Canada
- Gestionnaire de projet (Art conceptuel et sous-traitance) / PM (Concept Art & Outsourcing) at Highdive, Montreal, Canada
- Avocat(e) - Lawyer at Gameloft, Montreal, Canada
- Superviseur·e Texture & LookDev - Hybride VFX at Ubisoft, Montreal, Canada
- Concepteur.trice en Économie de Jeu at Ubisoft, Montreal, Canada
- Game Economy Designer at Ubisoft, Montreal, Canada
- Software Engineer III - Temporary Full Time at Electronic Arts, Vancouver, Canada
- Audio Artist – EA SPORTS FC at Electronic Arts, Vancouver, Canada
- Principal Software Engineer (Engine) at Electronic Arts, Redwood City, United States
- Programmeur.euse IU at Ubisoft, Canada
- UI Programmer at Ubisoft, Canada
- Senior Narrative Writer (Temp) at Ravenwake Games, Vancouver, Canada
- Junior Frontend Developer, Custom Webshop Development at Xsolla, Montreal, Canada
- Server Engineer at Lightfox Games, Vancouver, Canada
Upcoming events here
- MIGS: 10–11 Nov 2026, Montreal, Canada
- PG Connects Summit Montreal: 10 Nov 2026, Montreal, Canada
- XP Game Summit: 10–11 Jun 2027, Toronto, Canada
- XDS: 20–24 Sep 2027, Vancouver, Canada
General information, not tax, legal or immigration advice.