Games industry jobs in Canada
177 studios based here · 582 open roles · 4 upcoming events
- Développeur logiciel (moteur principal)/Software Developer (Core Engine) - Battlefield at Motive Studio, Montreal, Canada
- Quality Designer at Electronic Arts, Montreal, Canada
- QA Technique Senior / Senior Technical QA at Cloud Imperium Games, Montreal, Canada
- Front-end Epsort Programmer - Rainbow Six Siege at Ubisoft, Montreal, Canada
- Programmeuse, Programmeur Front-End Esport - Rainbow Six Siege at Ubisoft, Montreal, Canada
- Product Specialist - Databricks at Ubisoft, Montreal, Canada
- Spécialiste de produit - Databricks at Ubisoft, Montreal, Canada
- Game Designer (Apex Legends) at Respawn Entertainment, Los Angeles, United States
- Senior Product Manager - Lifecycle & Growth (Apex Legends) at Respawn Entertainment, Los Angeles, United States
- Senior Manager, FP&A - Central Technology at Electronic Arts, Vancouver, Canada
- Community Developer - 7 Days to Die at Behaviour Interactive, Montreal, Canada
- Community Manager, Social & Content - 7 Days to Die at Behaviour Interactive, Montreal, Canada
- Scriptwriter at Ubisoft, Montreal, Canada
- Scénariste at Ubisoft, Montreal, Canada
- TEXTURE & LOOKDEV SUPERVISOR - Hybride VFX at Ubisoft, Montreal, Canada
- Game Designer (Live Content) at 2K, Canada
- Senior 3D Artist at 2K, Canada
- Product Manager at Scopely, Canada
- Game Designer (Live Content) at HB Studios, Canada
- Office Administrator at Highdive, Toronto, Canada
- Associate Development Manager at Electronic Arts, Vancouver, Canada
- Data Analyst - EA Sports FC at Electronic Arts, Vancouver, Canada
- Generalist Software Engineer - EA SPORTS™ FC at Electronic Arts, Vancouver, Canada
- Sr. Software Developer (Contract) at PlayStation (SIE), Waterloo, Canada
- Sr. Technical Program Manager (Contract) at PlayStation (SIE), Waterloo, Canada
- Senior Rendering Engineer at CD Projekt Red, Vancouver, Canada
- Senior Gameplay Programmer - AI at CD Projekt Red, Vancouver, Canada
- Expert Gameplay Programmer - AI at CD Projekt Red, Vancouver, Canada
- Senior Gameplay Programmer at CD Projekt Red, Vancouver, Canada
- Developer QA at Cloud Imperium Games, Montreal, Canada
- Lead Technical Designer at WB Games Montréal Inc., Montreal, Canada
- Development Manager - NHL at Electronic Arts, Vancouver, Canada
- Development Manager - EA Sports FC at Electronic Arts, Vancouver, Canada
- Advanced DevOps Engineer - EA Sports Technology at Electronic Arts, Vancouver, Canada
- Senior DevOps Engineer - EA Sports Technology at Electronic Arts, Vancouver, Canada
- Community Manager at Offworld Industries, Canada
- Community Manager (Maternity Cover) at Offworld Industries, Canada
- Gestionnaire de projet (Art conceptuel et sous-traitance) / PM (Concept Art & Outsourcing) at Highdive, Montreal, Canada
- Avocat(e) - Lawyer at Gameloft, Montreal, Canada
- Superviseur·e Texture & LookDev - Hybride VFX at Ubisoft, Montreal, Canada
- Concepteur.trice en Économie de Jeu at Ubisoft, Montreal, Canada
- Game Economy Designer at Ubisoft, Montreal, Canada
- Software Engineer III - Temporary Full Time at Electronic Arts, Vancouver, Canada
- Audio Artist – EA SPORTS FC at Electronic Arts, Vancouver, Canada
- Principal Software Engineer (Engine) at Electronic Arts, Redwood City, United States
- Programmeur.euse IU at Ubisoft, Canada
- UI Programmer at Ubisoft, Canada
- Senior Narrative Writer (Temp) at Ravenwake Games, Vancouver, Canada
- Junior Frontend Developer, Custom Webshop Development at Xsolla, Montreal, Canada
- Server Engineer at Lightfox Games, Vancouver, Canada
- Animator - Battlefield at Electronic Arts, Vancouver, Canada
- Artiste Principal.e VFX at Torn Banner Studios, Montreal, Canada
- COORDONNATEUR·RICE DE LOCALISATION - CHINOIS TRADITIONNEL/Localization Coordinator, Traditional Chinese at 2K, Montreal, Canada
- Senior Software Engineer at Electronic Arts, Vancouver, Canada
- DevOps Engineer - Game Developer Experience at Electronic Arts, Vancouver, Canada
- Associate Quality Designer - EA SPORTS FC at Electronic Arts, Vancouver, Canada
- Associate Development Manager - FC at Electronic Arts, Vancouver, Canada
- Principal VFX Artist at Torn Banner Studios, Toronto, Canada
- Community Manager - Exterminauts at Behaviour Interactive, Montreal, Canada
- [Disney Dreamlight Valley PC/Console] Analyste de données sénior - Senior Data Analyst at Gameloft, Montreal, Canada
- CG Supervisor at Ubisoft, Montreal, Canada
- Superviseur·e CG - Hybride VFX at Ubisoft, Montreal, Canada
- Coordonnateur·rice de localisation (chinois simplifié)/Localization Coordinator, Simplified Chinese at 2K, Montreal, Canada
- Character Artist at Ravenwake Games, Vancouver, Canada
- Senior Environment Technical Artist at Ravenwake Games, Vancouver, Canada
- Senior Language Programmer at Epic Games, Vancouver, Canada
- Lead Producer - Assassin's Creed at Ubisoft, Quebec City, Canada
- Producteur·trice principal·e - Assassin's Creed at Ubisoft, Quebec City, Canada
- Assistant-e de production at Studio Unagi, Montreal, Canada
- Character Concept Artist - (Apex Legends) at Respawn Entertainment, Vancouver, Canada
- Senior Engineering Manager, Enterprise CI for Games at Electronic Arts, Vancouver, Canada
- Quality Designer - Research & Engineering at Electronic Arts, Vancouver, Canada
- Senior Director, Product Management at Electronic Arts, Vancouver, Canada
- Producer – Live Team (EA SPORTS NHL) at Electronic Arts, Vancouver, Canada
- Senior Cyber Defense Operations Analyst at Epic Games, Montreal, Canada
- Senior Game Designer (Combat) - For Honor at Ubisoft, Montreal, Canada
- Concepteur·trice principal·e de jeu (Combat) - For Honor at Ubisoft, Montreal, Canada
- Senior Cyber Defense Operations Analyst at Epic Games, Vancouver, Canada
- Game Project Coordinator Co-Op at Kabam, Vancouver, Canada
- Operations Product Manager Co-Op at Kabam, Vancouver, Canada
- User Interface Artist at Ubisoft, Canada
- UI Artist at Ubisoft, Canada
- Online Game Programmer (Rainbow Six) at Ubisoft, Canada
- Programmeur.euse Online (Rainbow Six) at Ubisoft, Canada
- Senior Technical Animator at People Can Fly, Montreal, Canada
- Online Programmer at Cloud Imperium Games, Montreal, Canada
- Cinematic Designer - EA Sports FC at Electronic Arts, Vancouver, Canada
- Associate Quality Designer at Electronic Arts, Vancouver, Canada
- Senior Software Development Engineer in Test, ML at PlayStation (SIE), Waterloo, Canada
- Technical Art Director - CCTG Imaginarium at Ubisoft, Montreal, Canada
- Graphics Technical Director - CCTG Imaginarium at Ubisoft, Montreal, Canada
- Commercial Operations Assistant - Strategic Partnerships and Mobile Business Development at Ubisoft, Montreal, Canada
- Portuguese (Portugal) QA Tester at Altagram Group, Canada
- Turkish QA Tester at Altagram Group, Canada
- Producer at Smoking Gun Interactive, Vancouver, Canada
- Talent Acquisition & HR Manager at Big Viking Games, Toronto, Canada
- Sr. Competitive Systems Designer (Apex Legends) at Respawn Entertainment, Los Angeles, United States
- Quality Designer Co-op (Summer 2027) at Electronic Arts, Vancouver, Canada
- Director, PE Business Partner - Mobile at Electronic Arts, Los Angeles, United States
- Senior Manager, Financial Planning and Analysis – EA SPORTS, Catalyst Studios at Electronic Arts, Vancouver, Canada