Sledgehammer Games
Part of Activision
10 open roles on Hakken.
- HQ
- Santa Monica (Wikidata P159 · checked 5 Nov)
- Founded
- 1979 (Wikidata P571 · checked 5 Nov)
- Platforms
- Mobile · PC · Nintendo · PlayStation · Xbox (Wikidata: platforms of the studio's games, P400)
Engines in its ads: Unity, Unreal
Open roles
Animation
- Animation Director - Sledgehammer Games, San Mateo, United States
- Viewmodel Gameplay Animator (Contract) - Sledgehammer Games, Location not stated
Programming
- Senior UI Engineer - Sledgehammer Games - Melbourne, Melbourne, Australia
- Gameplay AI Engineer - Sledgehammer Games, Toronto, Canada
Audio
- Technical Sound Designer - Sledgehammer Games, San Mateo, United States
- Dialogue Designer - Sledgehammer Games, Toronto, Canada
Tech Art
- Senior Content Rigger (Contract) - Sledgehammer Games, Location not stated
Art
- Senior Lighting Artist - Sledgehammer Games, Toronto, Canada
UI/UX
- Senior UI Artist, Guildford, United Kingdom
Design
- Expert Level Designer (Single Player) - Sledgehammer Games, Toronto, Canada
About
Join our growing team of innovators. With world-class audio, design, engineering, and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry.
Links
Data: careers page (daily) · Wikidata (CC0) · last checked 10 Nov