Games studios, jobs and events in Australia
1 studio based here · 47 open roles · 0 upcoming events
Studios based here
- Chaos Theory (1 open role)
Also hiring here
- Electronic Arts (269 open roles)
- PlayStation (SIE) (224 open roles)
- Riot Games (189 open roles)
- Keywords Studios (168 open roles)
- Xsolla (98 open roles)
- Tripledot Studios (90 open roles)
- Gameloft (60 open roles)
- LightSpeed Studios (49 open roles)
- Rockstar Games (21 open roles)
- Atari (15 open roles)
- Sledgehammer Games (10 open roles)
Newest roles
- Threat Intelligence Investigator at PlayStation (SIE), Adelaide, Australia
- Gameplay Designer - EA SPORTS™ FC at Electronic Arts, Sydney, Australia
- Unreal Engine Programmer Intern at LightSpeed Studios, Sydney, Australia
- Game Designer (Gameplay & Combat) at Gameloft, Brisbane, Australia
- Controllable Video Generation Research Intern at LightSpeed Studios, Sydney, Australia
- Senior UI Engineer - Sledgehammer Games - Melbourne at Sledgehammer Games, Melbourne, Australia
- Manager, Quality Assurance - VALORANT at Riot Games, Sydney, Australia
- Senior Software Engineer - Automation & Build Systems, Unpublished R&D Product at Riot Games, Sydney, Australia
- Senior Software Engineer , Social and Store, Unpublished R&D Product at Riot Games, Sydney, Australia
- Senior Software Engineer, Social & Store, Unpublished R&D Product at Riot Games, Sydney, Australia
- Senior Software Engineer, Engine & Tools - Unpublished R&D Product at Riot Games, Sydney, Australia
- Senior VFX Technical Artist - Unpublished R&D Product at Riot Games, Sydney, Australia
- Senior Software Engineer, VALORANT, Personalization at Riot Games, Sydney, Australia
- Game Producer - Unpublished R&D Product at Riot Games, Sydney, Australia
- Technical Producer - Unpublished R&D Product at Riot Games, Sydney, Australia
- Systems Engineer II, Wild Rift at Riot Games, Sydney, Australia
- Product Analyst at Tripledot Studios, Melbourne, Australia
- Manager, Software Engineering at Riot Games, Sydney, Australia
- Senior Mobile Producer at Atari, Remote (United States)
- Senior Producer at Atari, Melbourne, Australia
- Senior UX Designer (Mobile) at Atari, Melbourne, Australia
- QA Lead at Gameloft, Brisbane, Australia
- Staff Software Engineer at PlayStation (SIE), Adelaide, Australia
- HR Director at Tripledot Studios, Melbourne, Australia
- Narrative Game Designer & Scriptwriter at Gameloft, Brisbane, Australia
- Product Owner, Xsolla Partner Network at Xsolla, Remote (Canada, Poland, Netherlands, Cyprus, France)
- Senior Shader / Texture Artist at Gameloft, Brisbane, Australia
- Senior Animation Programmer at Gameloft, Brisbane, Australia
- Senior Service Reliability Engineer at PlayStation (SIE), Adelaide, Australia
- Service Reliability Engineer at PlayStation (SIE), Adelaide, Australia
- Senior UX Designer – Unpublished R&D Product at Riot Games, Sydney, Australia
- Senior Graphic Designer at Gameloft, Brisbane, Australia
- Staff Software Engineer, Social & Store - Unpublished R&D Product ( Australia-based, Relocation and Visa Sponsorship provided) at Riot Games, Sydney, Australia
- Senior Engineer - Console and PC Games at Keywords Studios, Box Hill, Australia
- Lead Cinematic Artist at Keywords Studios, Box Hill, Australia
- Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided) at Riot Games, Sydney, Australia
- Technical Art Manager - Unpublished R&D Product at Riot Games, Sydney, Australia
- Lead Lighting Artist Vic/SA/Qld at Keywords Studios, Box Hill, Australia
- Senior Character Artist Vic/SA/Qld at Keywords Studios, Box Hill, Australia
- Lighting Artist Vic/SA/Qld at Keywords Studios, Box Hill, Australia
- Senior Technical Artist - Vic/SA/Qld at Keywords Studios, Box Hill, Australia
- Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Australia-Based; Relocation & Visa Sponsorship Provided) at Riot Games, Sydney, Australia
- Graphics Programmer at Rockstar Games, Sydney, Australia
- Senior Graphics Programmer at Rockstar Games, Sydney, Australia
- Staff Software Engineer, Console - Unpublished R&D Product at Riot Games, Los Angeles, United States
- Staff Software Engineer - Unpublished R&D Product (Australia-Based; Relocation Provided) at Riot Games, Sydney, Australia
- Game Research & Development Intern, Engine Research at LightSpeed Studios, Sydney, Australia
All 47 open roles in Australia
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