Games industry jobs in North America
317 studios based here · 1,448 open roles · 17 upcoming events
- Développeur logiciel (moteur principal)/Software Developer (Core Engine) - Battlefield at Motive Studio, Montreal, Canada
- Quality Designer at Electronic Arts, Montreal, Canada
- QA Technique Senior / Senior Technical QA at Cloud Imperium Games, Montreal, Canada
- Front-end Epsort Programmer - Rainbow Six Siege at Ubisoft, Montreal, Canada
- Programmeuse, Programmeur Front-End Esport - Rainbow Six Siege at Ubisoft, Montreal, Canada
- Product Specialist - Databricks at Ubisoft, Montreal, Canada
- Spécialiste de produit - Databricks at Ubisoft, Montreal, Canada
- Game Designer (Apex Legends) at Respawn Entertainment, Los Angeles, United States
- Senior Product Manager - Lifecycle & Growth (Apex Legends) at Respawn Entertainment, Los Angeles, United States
- Senior Manager, FP&A - Central Technology at Electronic Arts, Vancouver, Canada
- Level Designer at Joyteractive, Belarus
- Associate Commercial Planning & Analytics Manager at Hasbro, Boston, United States
- Blizzard 2027 Summer Internships - Finance at Blizzard Entertainment, Irvine, United States
- Senior Storyboard Artist – Temp (SFD / Cinematics) at Blizzard Entertainment, Irvine, United States
- Analytics Engineer at Activision, Santa Monica, United States
- Support at ZeniMax Media, United States
- Senior Business Development Manager - Albany, NY at Rocket Science, United States
- Community Developer - 7 Days to Die at Behaviour Interactive, Montreal, Canada
- Community Manager, Social & Content - 7 Days to Die at Behaviour Interactive, Montreal, Canada
- Scriptwriter at Ubisoft, Montreal, Canada
- Scénariste at Ubisoft, Montreal, Canada
- TEXTURE & LOOKDEV SUPERVISOR - Hybride VFX at Ubisoft, Montreal, Canada
- Game Designer (Live Content) at 2K, Canada
- Senior 3D Artist at 2K, Canada
- Product Manager at Scopely, Canada
- Game Designer (Live Content) at HB Studios, Canada
- Infrastructure Engineer at That's No Moon, Los Angeles, United States
- Commercial Manager at PlayStation (SIE), Remote (United States)
- Sr. Payroll Operations Specialist at PlayStation (SIE), Remote (United States)
- Senior Mission Designer (CONTRACT) at Insomniac Games, Remote (United States)
- Office Administrator at Highdive, Toronto, Canada
- Social Media Specialist (Contract) at NC America, Irvine, United States
- Director, Machine Learning Engineering - AI Foundations at Riot Games, Los Angeles, United States
- Senior Manager, Software Engineering (Graphics) - League of Legends at Riot Games, Los Angeles, United States
- AI Programmer Intern at Epic Games, Cary, United States
- Senior Security Engineer at Epic Games, Cary, United States
- Senior Manager, Digital Distribution at PlayStation (SIE), San Mateo, United States
- Product Manager at Scopely, United States
- Senior Brand Manager at Exploding Kittens, Los Angeles, United States
- People Partner at Jam City, San Francisco, United States
- Digital Merchandising Manager at PlayStation (SIE), San Mateo, United States
- Business Development Manager (Junior/Mid level) - Albany, NY at Rocket Science, United States
- Associate Development Manager at Electronic Arts, Vancouver, Canada
- Data Analyst - EA Sports FC at Electronic Arts, Vancouver, Canada
- Generalist Software Engineer - EA SPORTS™ FC at Electronic Arts, Vancouver, Canada
- Sr. Software Developer (Contract) at PlayStation (SIE), Waterloo, Canada
- Sr. Technical Program Manager (Contract) at PlayStation (SIE), Waterloo, Canada
- Hardware Fleet Operations Specialist at PlayStation (SIE), Aliso Viejo, United States
- Sr. Manager, Cost & Revenue Accounting at Pokémon Company Intl, Bellevue, United States
- Full Stack Engineer at Scopely, United States
- Senior Rendering Engineer at CD Projekt Red, Vancouver, Canada
- Senior Gameplay Programmer - AI at CD Projekt Red, Vancouver, Canada
- Expert Gameplay Programmer - AI at CD Projekt Red, Vancouver, Canada
- Senior Gameplay Programmer at CD Projekt Red, Vancouver, Canada
- Developer QA at Cloud Imperium Games, Montreal, Canada
- Lead Technical Designer at WB Games Montréal Inc., Montreal, Canada
- Development Manager - NHL at Electronic Arts, Vancouver, Canada
- Development Manager - EA Sports FC at Electronic Arts, Vancouver, Canada
- Advanced DevOps Engineer - EA Sports Technology at Electronic Arts, Vancouver, Canada
- Senior DevOps Engineer - EA Sports Technology at Electronic Arts, Vancouver, Canada
- Gameplay Engineer at Gardens, Remote (United States)
- Lead Backend Engineer at Gardens, Remote (United States)
- Gameplay Tools Engineer at Gardens, Remote (United States)
- Business and Technology Intern: Live and VIP Product at Electronic Arts, Austin, United States
- DevSecOps Architect – AI & Platform Reliability at Electronic Arts, Orlando, United States
- Community Manager at Offworld Industries, Canada
- Community Manager (Maternity Cover) at Offworld Industries, Canada
- Gestionnaire de projet (Art conceptuel et sous-traitance) / PM (Concept Art & Outsourcing) at Highdive, Montreal, Canada
- Avocat(e) - Lawyer at Gameloft, Montreal, Canada
- Superviseur·e Texture & LookDev - Hybride VFX at Ubisoft, Montreal, Canada
- Senior Product Manager - Xsolla Ads & Rewards at Xsolla, Remote (United States)
- Manager, Publishing Operations at thatgamecompany, Remote (United States)
- Player Marketing Intern (MBA) at Epic Games, Cary, United States
- Manager, Community - BioShock Franchise at 2K, Los Angeles, United States
- Publishing Producer at 2K, Novato, United States
- Senior Software Engineer AI (Contractor) at PlayStation (SIE), Aliso Viejo, United States
- Sr. Technical Program Manager at PlayStation (SIE), Madison, United States
- Senior Staff Brand Designer at Discord, San Francisco, United States
- Concepteur.trice en Économie de Jeu at Ubisoft, Montreal, Canada
- Game Economy Designer at Ubisoft, Montreal, Canada
- Software Engineer III - Temporary Full Time at Electronic Arts, Vancouver, Canada
- Audio Artist – EA SPORTS FC at Electronic Arts, Vancouver, Canada
- Principal Software Engineer (Engine) at Electronic Arts, Redwood City, United States
- Animator - High Moon Studios (Temporary) at High Moon Studios, Carlsbad, United States
- Senior Software Engineer, Data Activation & Products - Activision at Activision, Santa Monica, United States
- Associate Quality Designer - STAR WARS at Electronic Arts, United States
- HR Coordinator at Cloud Imperium Games, Austin, United States
- Simulation Engineer - 1099 Contract at Rocket Science, United States
- Videogame Studio Accountant (Remote) at Seismic Squirrel, Issaquah, United States
- Programmeur.euse IU at Ubisoft, Canada
- UI Programmer at Ubisoft, Canada
- Research Scientist Intern - Video Generation at HoYoverse, Mountain View, United States
- Senior Systems Game Designer at Storycraft, United States
- Senior Unity Game Developer at Storycraft, United States
- Senior Product Manager / Director of Product Management at Storycraft, United States
- Senior Narrative Writer (Temp) at Ravenwake Games, Vancouver, Canada
- Senior Systems Engineer at That's No Moon, Los Angeles, United States
- Senior Systems Engineer at PlayStation (SIE), Remote (United States)
- Account Analyst at Hasbro, Boston, United States
- Art Director, Universes Beyond at Hasbro, Renton, United States