Games industry jobs in Nordics
206 studios based here · 143 open roles · 6 upcoming events
- Senior Node System Programmer [Snowdrop] at Ubisoft, Malmö, Sweden
- Senior Mobile Engineer (iOS and Android) at Star Stable, Stockholm, Sweden
- Customer Support Operator at Embark Studios, Stockholm, Sweden
- Level Artist at Fatshark, Stockholm, Sweden
- Senior AI Engineer, Engine Reliability at Supercell, Helsinki, Finland
- Art Lead at Winterkeep Interactive, Sweden
- Artist 2D, Focus UI at Winterkeep Interactive, Sweden
- Gameplay Programmer, AI Focus at Winterkeep Interactive, Sweden
- Gameplay Programmer, UI Focus at Winterkeep Interactive, Sweden
- Content Designer at Winterkeep Interactive, Sweden
- Programmer, Focus PCG at Winterkeep Interactive, Sweden
- System Designer at Winterkeep Interactive, Sweden
- Technical Artist at Winterkeep Interactive, Sweden
- Technical UI Designer at Winterkeep Interactive, Sweden
- Data Analyst at MAG Interactive, Stockholm, Sweden
- Student Game Writer at Funday Games, Aarhus, Denmark
- Executive Producer at Sharkmob, Malmö, Sweden
- Senior IT Manager at LEGO Digital Play, London, United Kingdom
- Junior Marketing Artist (6 Month FTC) at Small Giant Games, Helsinki, Finland
- Tracab: Software Engineer at Electronic Arts, Stockholm, Sweden
- Senior Core Systems Engineer at Sharkmob, Malmö, Sweden
- Production Director [Tom Clancy's The Division 3] at Ubisoft, Malmö, Sweden
- Lead Character Artist [Tom Clancy's The Division 2] at Ubisoft, Malmö, Sweden
- Senior VFX Artist [Tom Clancy's The Division 3] at Ubisoft, Malmö, Sweden
- Legal Counsel at Paradox Interactive, Stockholm, Sweden
- Junior Legal Counsel at Paradox Interactive, Stockholm, Sweden
- Technical Director: Developer Experience at Embark Studios, Stockholm, Sweden
- Senior Game Programmer at Triband, Copenhagen, Denmark
- Analytics Director at Small Giant Games, Helsinki, Finland
- Senior Producer at Sharkmob, Malmö, Sweden
- Senior Release Manager at Paradox Interactive, Stockholm, Sweden
- Senior Level Designer at Sharkmob, Malmö, Sweden
- Environment Artist at Coffee Stain, Stockholm, Sweden
- Release Manager at Paradox Interactive, Stockholm, Sweden
- UX Artist - ARC Raiders at Embark Studios, Stockholm, Sweden
- Marketing Art Director at Embark Studios, Stockholm, Sweden
- Senior Character Concept Artist at Sharkmob, Malmö, Sweden
- Team Support (Fixed-term) at Supercell, Helsinki, Finland
- Senior Brand Manager, New Experiences at Mojang Studios, Stockholm, Sweden
- Product Marketing Manager (parental cover) at Paradox Interactive, Stockholm, Sweden
- Senior Game Developer (Game Feel, UI, Animations, VFX) - Paper.io2 at Voodoo, Barcelona, Spain
- Gameplay & UI Developer - Paper.io2 at Voodoo, Barcelona, Spain
- Game Designer (Multiplayer Gameplay Modes) - Paper.io 2 at Voodoo, Paris, France
- Software Engineer (C++) - Frostbite at Electronic Arts, Vancouver, Canada
- Senior Reverse Engineer at Electronic Arts, Poland
- Senior Software Engineer - C++ & GPU at Electronic Arts, Guildford, United Kingdom
- Environment Art Intern at DICE, Stockholm, Sweden
- Core Software Engineer at DICE, Stockholm, Sweden
- Research Scientist - L21 at Electronic Arts, Stockholm, Sweden
- Development Director at Electronic Arts, Stockholm, Sweden
- Senior Research Engineer at Electronic Arts, Stockholm, Sweden
- Senior Audio Software Engineer at Electronic Arts, Stockholm, Sweden
- UI Designer for a Mobile First Game in Development at 1939 Games, Iceland
- 3D Programming Team Lead at Massive Entertainment, Malmö, Sweden
- Anti-Cheat Programmer at Massive Entertainment, Malmö, Sweden
- Technical Producer, Clash of Clans at Supercell, Helsinki, Finland
- Senior Product Manager - Paper.io 2 at Voodoo, Paris, France
- Senior Product Manager - Real Time Bidding at Voodoo, Paris, France
- Senior ML Engineer - Offline Team at Voodoo, Helsinki, Finland
- Senior Level Designer - Hole.io at Voodoo, Paris, France
- Product Lead - Portfolio Midcore Games at Voodoo, Barcelona, Spain
- Community Ambassador at Paradox Interactive, Stockholm, Sweden
- Senior Producer at Triband, Copenhagen, Denmark
- Senior Game Designer at Mojang Studios, Stockholm, Sweden
- VFX Artist at Myrkur Games, Reykjavik, Iceland
- Senior Producer (Arc Raiders) at Embark Studios, Stockholm, Sweden
- Senior UX/UI Artist, Clash Royale at Supercell, Helsinki, Finland
- Account Manager at Lurkit, Stockholm, Sweden
- Director, Marketing Creative & Art Direction, Minecraft at Mojang Studios, Stockholm, Sweden
- Director of Development, Minecraft Core at Mojang Studios, Stockholm, Sweden
- Video Game Translator - Norwegian at Testronic, Norway
- Game Director - Multiplayer Shooter at Sharkmob, Malmö, Sweden
- Release Manager at Sharkmob, Malmö, Sweden
- Head of Anti-Cheat at Embark Studios, Stockholm, Sweden
- Senior World Designer at Triband, Copenhagen, Denmark
- ASO Specialist at Supercell, Helsinki, Finland
- Senior Security Engineer at Supercell, Helsinki, Finland
- AI/ML Engineer at Supercell, Helsinki, Finland
- DevOps / Build Engineer at Avalanche Studios, Stockholm, Sweden
- 3D Artist at Embark Studios, Stockholm, Sweden
- 3D Artist at Iceflake Studios, Tampere, Finland
- Senior Gameplay Designer, Clash Royale at Supercell, Helsinki, Finland
- Data Scientist - Commercial at Embark Studios, Stockholm, Sweden
- Lead Game Programmer at Triband, Copenhagen, Denmark
- Senior Infrastructure Engineer, IT at Supercell, Helsinki, Finland
- Narrative Designer at Fatshark, Stockholm, Sweden
- Concept Artist at Snowprint Studios, Stockholm, Sweden
- Senior UI Designer at Snowprint Studios, Stockholm, Sweden
- Product Manager, Data Platform at Supercell, Helsinki, Finland
- Character Artist at Embark Studios, Stockholm, Sweden
- UX Designer at Paradox Interactive, Stockholm, Sweden
- Senior Gameplay Programmer at Triband, Copenhagen, Denmark
- Experienced Material and Texture Artist at Playdead, Copenhagen, Denmark
- Senior Game Programmer (Multiplayer) at Triband, Copenhagen, Denmark
- Social Media Intern at IO Interactive, Malmö, Sweden
- Game Director at Triband, Copenhagen, Denmark
- Senior UI Designer (Contractor) at Arrowhead, Stockholm, Sweden
- Senior 3D Artist at Triband, Copenhagen, Denmark
- Backend Programmer (Apex connect) at Avalanche Studios, Stockholm, Sweden
- UI Artist at SYBO Games, Copenhagen, Denmark