Gameplay Programmer, UI Focus

Winterkeep Interactive · Sweden

Discipline
Programming
Seniority
Not stated
Work model
Not stated
Employment type
Not stated
Pay
SEK 35.7k–SEK 41.8k / mo
Posted
Not stated
First seen on Hakken
9 Nov

Apply on the studio's site

About the role

Search this site

Embedded Files

Gameplay Programmer, UI Focus (mid/senior level)

Umeå, on-site, Full-time. Start: February 2027.

About Winterkeep

Winterkeep is a studio in Umeå, founded in 2025 by developers who worked together at Paradox Interactive. We are developing a 4X fantasy strategy game built on our own IP.

We're an AA studio. Small enough to stay flexible, experienced enough to make ambitious games. The vision is set, and feature teams own their part of the game and decide how to get there. You shape the game, not just execute tasks.

Our culture

  • Openness and honesty. Share ideas freely, and give and take direct feedback.

  • Calm and focused. We don't crunch, and we don't panic. Sometimes we sprint to hit a goal we've promised, but that's the exception.

  • High standards and accountability. We hold our work, and each other's, to a high bar, and we take responsibility for the game and the studio.

We're playful and professional. We take the work seriously, not ourselves.

We share our office in central Umeå with two other game studios. Umeå is a university town with short commutes, reasonable housing, and a good life for families.

The role

We need a gameplay programmer who cares about how the game feels to play.

You'll work across the game in Unreal and C++, with a focus on UI and the player experience. We are a small team and we sometimes work outside our ordinary roles.

What you will do

  • Build gameplay features and systems in Unreal Engine and C++

  • Implement UI, from menus and HUD to in-game screens

  • Build reusable UI components the team can work with

  • Work closely with design and UX to get features into the game

  • Debug, profile and keep the code healthy

We are looking for

  • Experience as a gameplay programmer, mid-level or senior

  • Strong C++ skills

  • Hands-on experience with Unreal Engine

  • Interest in UI programming

  • Experience with UMG and/or Slate is a plus

  • A strong interest in UX design is a big plus

  • Able to work full-time on site in Umeå

Extra bonuses, but not required: You play 4X and/or Strategy Games. You enjoy fantasy RPGs (tabletop or computer).

Salary

Mid-level: SEK 35,700 to 41,800 per month

Senior: SEK 42,600 to 50,300 per month

Plus 6% occupational pension, a full insurance package, 5 weeks paid vacation per year and a wellness allowance. Your placement in the range depends on your experience, independence, ownership, and problem-solving.

How to apply

Email: jobs@winterkeep.com with your CV and portfolio links.

As a small studio, we're not able to sponsor work permits at this stage, so you'll need the right to work in Sweden.

Report abuse

Report abuse

From the studio's careers page (site). Checked 10 Nov.