Technical Artist

Winterkeep Interactive · Sweden

Discipline
Tech Art
Seniority
Not stated
Work model
Not stated
Employment type
Not stated
Pay
SEK 35.2k–SEK 41.3k / mo
Posted
Not stated
First seen on Hakken
9 Nov

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Technical Artist (mid/senior level)

Umeå, on-site, Full-time. Start: March 2027.

About Winterkeep

Winterkeep is a studio in Umeå, founded in 2025 by developers who worked together at Paradox Interactive. We are developing a 4X fantasy strategy game built on our own IP.

We're an AA studio. Small enough to stay flexible, experienced enough to make ambitious games. The vision is set, and feature teams own their part of the game and decide how to get there. You shape the game, not just execute tasks.

Our culture

  • Openness and honesty. Share ideas freely, and give and take direct feedback.

  • Calm and focused. We don't crunch, and we don't panic. Sometimes we sprint to hit a goal we've promised, but that's the exception.

  • High standards and accountability. We hold our work, and each other's, to a high bar, and we take responsibility for the game and the studio.

We're playful and professional. We take the work seriously, not ourselves.

We share our office in central Umeå with two other game studios. Umeå is a university town with short commutes, reasonable housing, and a good life for families.

The role

We need a Technical Artist to help us with PCG, art pipelines, and workflows. You'll take on the tricky problems between art and code, and turn ambitious visual ideas into solutions that hold up in production. We are a small team, and we sometimes work outside our ordinary roles.

What you will do

  • Build procedural content using Unreal's PCG framework

  • Build and own the art pipeline, from source files to finished assets in Unreal

  • Create shaders, materials, and visual effects

  • Build artist-friendly tools and workflows

We are looking for

  • Experience as a technical artist

  • Strong Unreal Engine skills: materials, shaders, and Blueprints

  • Experience with procedural content in Unreal PCG

  • Experience Scripting or programming, both shaders and code

  • A good eye for what makes a game look good

  • Able to work full-time on-site in Umeå

Extra bonuses, but not required: You play 4X and/or Strategy Games. You enjoy fantasy RPGs (tabletop or computer).

Salary

Mid-level: SEK 35,200 to 41,300 per month

Senior: SEK 40,900 to 50,000 per month

Plus 6% occupational pension, a full insurance package, 5 weeks paid vacation per year and a wellness allowance. Your placement in the range depends on your experience, independence, ownership, and problem-solving.

How to apply

Email: jobs@winterkeep.com with your CV and portfolio links.

As a small studio, we're not able to sponsor work permits at this stage, so you'll need the right to work in Sweden.

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From the studio's careers page (site). Checked 10 Nov.