Games industry jobs in China
2 studios based here · 128 open roles · 2 upcoming events
- Quality Designer at Electronic Arts, Shanghai, China
- Music Supervision & Partnerships Lead, CN/APAC at Riot Games, Shanghai, China
- Game Designer Intern at thatgamecompany, Shanghai, China
- Development Director - game development at Electronic Arts, Shanghai, China
- Community Development & Advocacy Manager [Assassin's Creed] at Ubisoft, Shanghai, China
- Server Engineer at Electronic Arts, Shanghai, China
- Client Engineer at Electronic Arts, Shanghai, China
- Illustration Artist - Riftbound at Riot Games, Shanghai, China
- Associate Quality Control Lead at Ubisoft, Chengdu, China
- Art Director [Art Team] at Ubisoft, Chengdu, China
- Senior Graphic Programmer [New Project on Switch2] at Ubisoft, Chengdu, China
- Technical Animator at Ubisoft, Chengdu, China
- Localization Quality Coordinator at Keywords Studios, Philippines
- Rendering Technical Artist - Unpublished R&D Product at Riot Games, Shanghai, China
- Senior Game Producer - Unpublished R&D Product at Riot Games, Shanghai, China
- Senior Software Engineer, Tools - Unpublished R&D Product at Riot Games, Shanghai, China
- Senior Quality Designer - PC Player Experience & Live Operations at Electronic Arts, Shanghai, China
- Game Security Analyst (Apex Legends) at Respawn Entertainment, Vancouver, Canada
- Software Engineer III (Data & Insights) at Electronic Arts, Shanghai, China
- Art Director - Unannounced 3A Project at Electronic Arts, Shanghai, China
- Regional Lead Producer - Unannounced 3A Project at Electronic Arts, Shanghai, China
- Technical Artist - Character at Electronic Arts, Shanghai, China
- Technical Artist - Environment at Electronic Arts, Shanghai, China
- Game Designer at Electronic Arts, Shanghai, China
- Game Designer - Gameplay at Electronic Arts, Shanghai, China
- UI Artist at Electronic Arts, Shanghai, China
- Senior Level Artist at Electronic Arts, Shanghai, China
- Level Artist at Electronic Arts, Shanghai, China
- Software Engineer II at Electronic Arts, Shanghai, China
- Head of Publishing, Shooters China at Electronic Arts, Shanghai, China
- (Senior) Full Stack Engineer at Electronic Arts, Shanghai, China
- Client Engineer - Pipeline/Tools at Electronic Arts, Shanghai, China
- Development Director at Electronic Arts, Shanghai, China
- Development Director - Quality Verification at Electronic Arts, Shanghai, China
- Full Stack Engineer at Electronic Arts, Shanghai, China
- Lead Client Engineer - gameplay at Electronic Arts, Shanghai, China
- Lead Server Engineer at Electronic Arts, Shanghai, China
- Senior Technical Artist - Tech at Electronic Arts, Shanghai, China
- Senior Game Designer - Unpublished R&D Product at Riot Games, Shanghai, China
- 3D Artist - Puzzle Games at Voodoo, Beijing, China
- 2D Artist - Midcore Games at Voodoo, Beijing, China
- Publishing Manager - China at Voodoo, Beijing, China
- Senior Game Designer, Combat – Unpublished R&D Product at Riot Games, Shanghai, China
- Senior Game Designer, Level - Unpublished R&D Product at Riot Games, Shanghai, China
- Senior Visual Design Artist - League of Legends: Wild Rift at Riot Games, Shanghai, China
- 2026 Fall Co-Ops - Software Development - Demonware (Shanghai) at Demonware, Shanghai, China
- Game Producer, Gameplay - Wild Rift at Riot Games, Shanghai, China
- Senior Technical Game Designer - Unpublished R&D Product at Riot Games, Shanghai, China
- Business Development Manager at Xsolla, Beijing, China
- Chinese to Korean Game Translator (Freelance, Remote) at Keywords Studios, Seoul, South Korea
- Customer Success Producer (China) at Aghanim, China
- AI Process & Automation Specialist at Keywords Studios, Beijing, China
- Level Artist (UE / Unity) at Keywords Studios, Beijing, China
- AI Revenue Growth Manager at Keywords Studios, Beijing, China
- Senior UE5 Lighting Artist at Keywords Studios, Shanghai, China
- Senior UE5 Open-World Level Artist at Keywords Studios, Shanghai, China
- [NEOWIZ China] HR & Office Operations Specialist at Neowiz, China
- 3D Character Artist (Contract) at Riot Games, Guangzhou, China
- 3D Environment Artist - Unpublished R&D Product (Contract) at Riot Games, Guangzhou, China
- Concept Artist, Character -Unpublished R&D Product (Contract) at Riot Games, Guangzhou, China
- Game Producer – Unpublished R&D Product (Contract) at Riot Games, Shanghai, China
- Senior VFX Artist - Unpublished R&D Product at Riot Games, Shanghai, China
- Sound Designer – Unpublished R&D Product (Contract) at Riot Games, Guangzhou, China
- Staff Software Engineer, Gameplay - Unpublished R&D Product at Riot Games, Shanghai, China
- User Experience Designer - Wild Rift (Contract) at Riot Games, Shanghai, China
- 3D Character Artist - Unpublished R&D Product at Riot Games, Shanghai, China
- Principal Animation Artist - Unpublished R&D Product at Riot Games, Shanghai, China
- Senior Visual Story Development Artist - Unpublished R&D Product at Riot Games, Shanghai, China
- Senior Game Tester, Game Modes, Clash Royale at Supercell, Shanghai, China
- Client Engineer at Scopely, Shanghai, China
- Senior Technical Artist, Project R.I.S.E at Supercell, Shanghai, China
- Senior/Lead Gameplay Animator - 3C & FPS at NetEase Games, Remote (Canada)
- Partner Success Manager, China & APAC at Xsolla, Shanghai, China
- Game Engine Engineer at thatgamecompany, Shanghai, China
- Art Director at Scopely, Shanghai, China
- Sr. Manager, Creative Management - Wild Rift at Riot Games, Shanghai, China
- Senior Level Artist, Project R.I.S.E at Supercell, Shanghai, China
- Technical Game Designer at thatgamecompany, Shanghai, China
- Senior Narrative Designer - Unpublished R&D Product at Riot Games, Shanghai, China
- Content Producer, Wild Rift (Contract) at Riot Games, Shanghai, China
- Visual Designer - Wild Rift (Contract) at Riot Games, Shanghai, China
- China Merchandise & Consumer Products Sales Operations Manager (Contract) at Riot Games, Shanghai, China
- Senior Director of Product, Performance - Unannounced Title at Scopely, Shanghai, China
- IP & Experiential Marketing Manager at thatgamecompany, Shanghai, China
- UGC & Creator Community Specialist at thatgamecompany, Shanghai, China
- Senior Graphics Engineer,Shanghai at thatgamecompany, Shanghai, China
- Social Media Specialist at thatgamecompany, Shanghai, China
- Senior Technical Artist, Animation - Unpublished R&D Product at Riot Games, Shanghai, China
- Recruiter - Games (Contract) at Riot Games, Shanghai, China
- Program Manager -VALORANT Mobile at Riot Games, Shanghai, China
- Manager, Game Product Management - FFGS / Golden Spatula at Riot Games, Shanghai, China
- Product Manager, Meta Systems - VALORANT Mobile at Riot Games, Shanghai, China
- Cloud Infrastructure and Security Engineer (Contract) at Riot Games, Shanghai, China
- Senior Game Designer, Balancing & Economy - Unpublished R&D Product at Riot Games, Shanghai, China
- (Senior) Android Developer at Xsolla, Shanghai, China
- (Senior)Backend Engineer (Golang) at Xsolla, Shanghai, China
- Senior Product Manager at Xsolla, Beijing, China
- General Engineer Intern at thatgamecompany, Shanghai, China
- Social Media Operations Intern at thatgamecompany, Shanghai, China
- Project Manager at thatgamecompany, Shanghai, China