VFX Artist (Mobile, Unity)
Nekki · Limassol, Cyprus
- Discipline
- VFX
- Seniority
- Senior (from the description)
- Work model
- Not stated
- Employment type
- Not stated
- Pay
- Pay not stated
- Posted
- Not stated
- First seen on Hakken
- 20 Oct
About the role
VFX Artist (Mobile, Unity)
Remote
Jobs requirements
Nekkiis a game development studio with over 20 years of experience. We create games formobile, PC, and consoles, focusing on product quality and player experience.
The Shadow Fightseries and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINEand Fight Me.
We are currently looking for a middle level VFX Artist to join the team of our flagship project – Shadow Fight 4: Arena.
Shadow Fight 4: Arena is the first mobile fighting game featuring real-time synchronous PvP alongside PvE, including a social system where players can make friends and duel with them.
Responsibilities:
- Create effects for characters, environments, and weapons
- Design effects with a focus on conveying the physicality and power of specific animations, such as strikes, hits, and falls, ensuring all actions are accompanied by satisfying VFX
- Participate in playtesting and provide suggestions for improving the game experience from a VFX specialist’s perspective
What we are looking for:
- Proven experience in creating visual effects in a realistic and/or stylized games
- Proficiency in Unity
- Ability to write shaders in code
- A portfolio that includes 3D VFX is required
- Fluent communication in Russian is required
Would be a plus:
- Skill in creating beautiful flipbooks with frame-by-frame animations
- Artistic skills
- Experience optimizing effects
Join
Apply to this position
If you have not received a response within 7-10 days, your application has not been selected for further consideration. Our team would like to thank you for your time.
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From the studio's careers page (site). Checked 10 Nov.