UI Game Artist

Super Banana · Location not stated

Discipline
UI/UX
Seniority
Not stated
Work model
Not stated
Employment type
Not stated
Pay
Pay not stated
Posted
Not stated
First seen on Hakken
6 Nov

Apply on the studio's site

About the role

At Super Banana, we are on a mission to createhigh-energy, engaging, and fun casual gaming experiences for mobile. Founded by industry veterans from Tripledot, Voodoo, Zeptolab, and Playrix, we are backed by significant venture capital and growing fast!

We support remote work and believe in hiring the best talent, no matter where they are. Our team values bold, quirky, and endlessly entertaining games, just like the people who make them!

Your Superpowers (aka Responsibilities)

  • Own UI Visual Direction: Define and maintain a cohesive, high-quality style, from ideation to production.
  • Hands-On Art Creation: Design concepts and final assets (Lobby, HUD, Power-Ups, etc.).
  • Marketing & Live Ops Support: Produce visuals for campaigns and in-game events.
  • Market Research & Concepts: Stay on top of trends and player preferences
  • Cross-Team Collaboration:Work with design, dev, and product to align art with gameplay.

The Ideal Hero (aka Requirements)

  • Hands-on UI Artist: A strong individual contributor who also brings strategic visual direction to the team.
  • UI with UX Focus: Ability to design user interfaces grounded in UX best practices.
  • Expert in 2D Art: Solid background in UI, illustration, and concept art for mobile games.
  • Proven Portfolio: A strong portfolio showcasing mobile game-related UI and visual work.
  • Tool Proficiency: Mastery of industry-standard tools such as Photoshop and Figma.
  • Unity Knowledge: Understanding of Unity's quirks and how to optimize and implement assets accordingly
  • Awareness:You know everything mobile game trends and visual styles, with a data-informed, player-first mindset.
  • Ability to balancevisual polish with usability, performance, and gameplay clarity.
  • Feedback connosieur:Comfortable giving and receiving feedback, and collaborating across disciplines.

Nice to have:

  • Experience with implementing art assets in Unity
  • Knowledge of 3D modeling and texturing tools (e.g., Blender, Maya).
  • Understanding of UI animations (Figma, Unity).
  • Familiarity with creating VFX in Unity.

Why Join Super Banana?

  • Creative Freedom: Work on unique, fun, and innovative games.
  • Remote & Flexible: We value autonomy and trust our team to do great work.
  • Impactful Role: Yourdecisions will shape our games and long-term strategy.
  • Fast-Paced & Agile: Move fast, experiment, and push the boundaries of what's possible.
  • Awesome Team: Collaborate with apassionate, talented, and fun-loving team.

Peel into the Future of Gaming with us!

From the studio's careers page (manatal). Checked 10 Nov.