Senior Technical Designer – AI

Bohemia Interactive · Czechia

Discipline
Design
Seniority
Senior
Work model
Not stated
Employment type
Not stated
Pay
Pay not stated
Posted
Not stated
First seen on Hakken
22 Oct

Apply on the studio's site

About the role

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Technical Designer – AI

Arma 4 • Technical Design • Prague, CZ

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SENIOR
TECHNICAL DESIGNER – AI

Arma 4

Technical Design

Prague, Czech Republic

Bohemia Interactive, the leading independent game development company in the Czech Republic with over 25 years in the industry, is looking for a Senior Technical Designer - AI.

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TECHNICAL DESIGNER – AI

TECHNICAL DESIGNER – AI

We are looking for an experienced AI / Technical Designer to join Bohemia Interactive and take ownership of technical design and AI behaviours on the Arma franchise. You will design and implement gameplay mechanics and AI systems that directly shape the player experience, working closely with other departments to turn design ideas into functional in-game features. You'll script, prototype, playtest, and iterate – making sure that AI and mechanics live up to the quality our players expect.

This is a hands-on role for a strong scripter and systems thinker who thrives in a fast-paced AAA game development environment.

Responsibilities:

  • Handle technical design and AI behaviours to positively impact the player experience

  • Work with other departments to create solutions for gameplay mechanics based on design

  • Participate in regular play sessions and check the state of implemented mechanics

  • Use the internal game editor or external instruments to create tools that support game development

  • Improve, adjust, and enhance documentation according to the actual state of mechanics or assets

  • Write code in an object-oriented scripting language (C-like)

  • Design behaviours with the Enfusion behaviour tree editor

Requirements:

  • 4+ years of relevant industry experience

  • Good spoken and written English

  • Good scripting capabilities

  • Experience with developing game AI

  • Previous experience with Arma games

  • Experience with game AI principles (Behavior Trees, pathfinding and navigation, etc.)

  • Practical knowledge of basic data structures

  • Usage of a versioning system (SVN)

  • Writing scripts in any C-family language (Enfusion script knowledge preferred)

Nice to have:

  • Hands-on experience with the Enfusion engine

  • Experience with modding the Arma series

  • Passionate about military / simulation / sandbox games

We Offer:

  • A friendly team of people who are enthusiastic about games

  • Possibilities for skill development and growth

  • All our games for free

  • 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution

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ARMA 4

Become an architect of next-generation military simulation. Arma 4 represents the pinnacle of our 25-year journey and an ambitious leap forward, powered by our proprietary Enfusion engine. Join us in developing the most complex military sandbox yet, merging unparalleled realism, massive scale, and cutting-edge technology. We are looking for visionaries to help us build a platform that will define the tactical shooter genre for the next decade.

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PRAGUECZECH REPUBLIC

In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.

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From the studio's careers page (site). Checked 10 Nov.