Senior Game Designer (m/f/d)

Welevel · Munich, Germany

Discipline
Design
Seniority
Senior
Work model
Not stated
Employment type
Not stated
Pay
Pay not stated
Posted
20 Jun
First seen on Hakken
22 Oct

Apply on the studio's site

About the role

Why us?

  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.

Your Role

As a Senior Game Designer, you will develop and balance gameplay mechanics for our survival city-builder RPG, working closely with programmers and fellow designers on systems, tools, and prototypes.

Responsibilities

  • Work with programmers to develop tools and improve the interface
  • Work with the designers to understand their requests
  • Develop and balance gameplay mechanics and participate in prototype production
  • Manage data and system constraints (engine impact generated by a modification)
  • Work on progression systems, rewards, potentially NPC / AI Behaviour
  • Learning the engine and its constraints

Requirements

  • 2+ years of professional AAA game design experience
  • PC or current-generation console experience
  • Familiarity with Unreal Engine, including Data Assets
  • Fluent English (C1 or above)
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization

What we offer

  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.

From the studio's careers page (site). Checked 10 Nov.