Senior Animator (m/f/d)

Welevel · Munich, Germany

Discipline
Animation
Seniority
Senior
Work model
Not stated
Employment type
Not stated
Pay
Pay not stated
Posted
20 Jun
First seen on Hakken
22 Oct

Apply on the studio's site

About the role

Why us?

  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.

Your Role

As an Animator with welevel, your expertise will transform static models into dynamic characters and environments that breathe life into the mesmerizing world of SolidRiver.

Responsibilities

  • Create realistic, dynamic character and creature animations including combat sequences and NPC interactions
  • Collaborate with Game Designers and Technical Artists on seamless integration with gameplay mechanics
  • Utilize motion capture and AI technology to enhance animation efficiency and realism
  • Create and refine animations in Unreal Engine 5 using Control Rig and Sequencer
  • Refine animations through iterative feedback to meet project goals
  • Develop and maintain rigs and animation libraries for workflow efficiency
  • Stay current with industry trends in animation, rigging, motion capture, and AI technologies

Requirements

  • 3+ years of animation experience on AAA third-person games
  • Passion for survival RPGs and city-builders
  • Experience with Unreal animation tools like Sequencer and Control Rig
  • Experience working with motion capture data
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization

What we offer

  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.

From the studio's careers page (site). Checked 10 Nov.