Producer

Illusion Ray · Poland

Discipline
Production
Seniority
Mid (from the description)
Work model
Not stated
Employment type
Not stated
Pay
Pay not stated
Posted
Not stated
First seen on Hakken
20 Oct

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About the role

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PRODUCER

The person on this position will be responsible for managing designers and artists teams and cooperate closely with the Game Director to coordinate the development processes of the project. This person will also draw up and oversee schedules, progress reports, employment and studio resources.

DAILY RESPONSIBILITIES

  • Day-to-day production management of the teams.
  • Acting as a link between various production departments.
  • Preparation and supervision of schedules, budgets and their daily management.
  • Orientation on timely delivery of assets and production milestones.
  • Organization and running review meetings.
  • Assistance in building teams, including interviewing and hiring new candidates.

MUST HAVE

  • At least 2 years of experience as a Producer in the game industry.
  • Strong understanding of technical limitations and pipelines in the game development process.
  • Undeniable ability to effectively work across development teams.
  • Great ability to actively solve production problems.
  • Great organizational and coordination skills.
  • Experience in using various project management tools.
  • Ability to easily communicate in English.

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From the studio's careers page (site). Checked 10 Nov.