Junior QA Engineer (6-month contract)
Pingle Studio · Ukraine
- Discipline
- QA
- Seniority
- Junior
- Work model
- Not stated
- Employment type
- Fixed-term
- Pay
- Pay not stated
- Posted
- Not stated
- First seen on Hakken
- 28 Oct
About the role
Junior QA Engineer (6-month contract)
October 27, 2026
Dnipro/Kyiv/Lviv/Remote
or send CV to:
[email protected]
Pingle Game Studio is looking for a detail-oriented Junior QA Engineer to join our team and work on game projects for console, PC, and VR platforms.
You’ll focus on testing games being ported to current- and previous-generation consoles, checking performance, and helping the team maintain and improve existing titles.
Requirements
- At least 6 months of experience as a QA Engineer;
- A passion for video games and a desire to grow in the game development industry;
- Solid knowledge of software testing principles and QA methodologies;
- Experience creating test documentation, including checklists and bug reports;
- Understanding of the full development and testing lifecycle of a commercial game project;
- Experience testing games and applications on PC and consoles;
- Proficiency in Jira, Confluence, Google Docs, and Google Sheets;
- Strong analytical and problem-solving skills;
- English proficiency at Intermediate level or higher.
Responsibilities
- Perform functional testing of games across various platforms;
- Conduct smoke and sanity testing;
- Execute test cases and checklists;
- Participate in internal playtests, including multiplayer testing;
- Identify, document, and report bugs;
- Maintain test documentation in Confluence and track issues in Jira.
Nice to Have
- Understanding of platform compliance testing requirements for Nintendo Switch, Xbox, and PlayStation;
- Experience working with console Target Managers;
- Understanding of Steam branch management;
- Experience with performance testing for games developed in Unreal Engine;
- Understanding of game porting processes and working with builds for different platforms.
What You Can Expect
- A 6-month contract with hands-on QA experience on game projects for PC and consoles;
- The opportunity to build your skills in game testing, porting, and platform-specific requirements;
- Access to Udemy courses to support your professional development;
- A welcome box to mark your first days with the team;
- 2 paid sick days and 5 days of unpaid leave during the 6-month contract
Attention: Pingle Studio DOES NOT HIRE from the Russian Federation and Belarus.
Let’s keep in touch
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From the studio's careers page (site). Checked 10 Nov.