Graphics Programmer

Nixxes Software · Utrecht, Netherlands

Discipline
Programming
Seniority
Mid (from the description)
Work model
Not stated
Employment type
Not stated
Pay
Pay not stated
Posted
17 Aug
First seen on Hakken
20 Oct

Apply on the studio's site

About the role

Job description

For our studio in Utrecht, Netherlands, we are looking for a highly collaborative, passionate and skilled Graphics Programmer that can support our graphics programming team and implement high-level graphical effects as well as making low-level enhancements to the graphics engines we work with to enable and optimize these on various platforms.

Responsibilities

  • Designing and writing well-structured, readable and maintainable code
  • Playing a key role in a team working on a large code base
  • Working with state of the art graphics and lighting techniques
  • Debug and pragmatically solve various development problems

Competencies, Skills & Knowledge

  • At least 3 years of previous experience as a programmer in the games industry or a related industry
  • Up-to-date knowledge of current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan
  • Profound understanding of state of the art graphics and lighting techniques
  • A solid background in mathematics
  • Fluency in C++ and other applicable programming languages
  • Strong understanding of optimization techniques
  • Thorough understanding of code performance and complexity
  • Ability to work well in a deadline and milestone driven environment
  • Good communication skills in written and spoken English
  • Must live in the Netherlands, this is not a remote role

Plusses

  • (Native) Dutch speaker
  • Ability to think creatively to overcome technical challenges

From the studio's careers page (site). Checked 10 Nov.