Expert 3D Technical Animator (Unannounced Project)

11 bit studios · Warsaw, Poland

Discipline
Tech Art
Seniority
Mid (from the description)
Work model
Hybrid
Employment type
Not stated
Pay
Pay not stated
Posted
9 Nov
First seen on Hakken
10 Nov

Apply on the studio's site

About the role

At 11 bit studios, we're looking for an Expert Technical Animator who enjoys working at the intersection of animation and technology. You'll have the opportunity to design and develop animation systems in Unreal Engine, tackle technical challenges and help bring characters, creatures and machines to life.

Hybrid work in our Warsaw office is preferred for this role.

What will you be doing on a day-to-day basis?

  • Creating gameplay animations for characters, machines and animals, including locomotion, traversal, melee and ranged combat, interactions and narrative sequences.

  • Working with both keyframe animation and motion capture data.

  • Implementing and iterating on animations in Unreal Engine.

  • Collaborating with designers, artists and other team members to develop animation solutions and pipelines for the project.

What will help you succeed in this role?

  • A versatile animation skill set, covering keyframe animation, motion capture, rigging and skinning.

  • Advanced knowledge of Animation Blueprints, including the ability to design and develop animation systems using Animation Notifies, Sequences and Montages.

  • Knowledge of Control Rig and Physics Rigs in Unreal Engine, including creating Physics Assets for skeletal meshes, as well as skinning.

  • At least 4 years of professional experience in game animation.

  • At least one shipped game title.

  • Strong proficiency in Unreal Engine.

  • Experience with Blender, Maya or MotionBuilder.

  • Understanding of how animation supports gameplay and the ability to use it to achieve broader game design goals.

  • A proactive and independent approach to work, including research, seeking context and proposing your own solutions.

  • Openness to feedback and the ability to collaborate with others to find the best solutions.

Nice to have

  • Polish language skills sufficient for effective communication within the team.

What we offer?

  • Health and Wellness


    • psychological support/care

    • private medical package

    • Multisport

  • Development


    • team training budget

    • in-office library

  • Our office


    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions


    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Events and more


    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

From the studio's careers page (recruitee). Checked 10 Nov.