Environment Artist (Racing Games)

When Tides Turn · Remote

Discipline
Art
Seniority
Not stated
Work model
Remote
Employment type
Contract
Pay
Pay not stated
Posted
3 Nov
First seen on Hakken
6 Nov

Apply on the studio's site

About the role

We're looking for an experienced Environment Artist with a background in racing games to join our small team working on Wreckreation 2, an open-world arcade racing game. Strong hands-on environment art skills (modelling, texturing, building detailed realistic environments), Unreal Engine experience and an understanding of what makes environments work for racing. Initially a six-month contract with the opportunity to move into a permanent, full-time role.

From the studio's careers page (site). Checked 10 Nov.