Environment Artist (Racing Games)
When Tides Turn · Remote
- Discipline
- Art
- Seniority
- Not stated
- Work model
- Remote
- Employment type
- Contract
- Pay
- Pay not stated
- Posted
- 3 Nov
- First seen on Hakken
- 6 Nov
About the role
We're looking for an experienced Environment Artist with a background in racing games to join our small team working on Wreckreation 2, an open-world arcade racing game. Strong hands-on environment art skills (modelling, texturing, building detailed realistic environments), Unreal Engine experience and an understanding of what makes environments work for racing. Initially a six-month contract with the opportunity to move into a permanent, full-time role.
From the studio's careers page (site). Checked 10 Nov.