Associate Publishing Producer
Kinetic Games ยท United Kingdom
- Discipline
- Production
- Seniority
- Junior
- Work model
- Remote
- Employment type
- Not stated
- Pay
- Pay not stated
- Posted
- Not stated
- First seen on Hakken
- 31 Oct
About the role
About the role:
As an Associate Publishing Producer, you will work closely with the teams Production Manager, other Production Team members, the Marketing and PR teams, and our external Development and Support teams, to support the games through their production pipelines from signing to release.
They will be responsible for day-to-day conversations with those Development and Support teams, as well as have understanding of the Certification Process and be familiar with First Party Platforms and their associated backend portals, and report on progress and make decisions that they believe will benefit the games potential, whilst maintaining budget controls as well.
This role is remote, but the applicant must have the right to work in the UK. The applicant will also be expected to visit the Southampton office on the final Friday of every month, and be willing to travel for relevant commercial meetings and PR events year-round, and hold a valid Passport for international travel.
Your responsibilities will include:
- Day-to-day leading of Publishing Titles with our external Development Teams
- Work with external support studios to ensure they are hitting quality, time and budget requirements
- Be involved directly in the certification process for titles on PC and Console First Party Platforms
- Complete Progress Reports based on review of Milestones
- Help setup processes and functions in a still new and learning Publishing Team
- Co-Ordinate with our internal marketing and PR teams to prepare assets and timelines for Marketing materials.
Requirements:
- Experience with First Party Platforms and Certification Processes (either as part of prior Production, QA or Operations roles) is essential and will be required for this role.
- Have worked in some capacity within Video Games Industry for a Development Studio or Publisher, and have a basic understanding of the processes involved from taking a game from concept to release.
- Have a home working space that is capable of supporting calls and storing equipment safely and securely
- Strong communication skills
Nice To Have:
- Exposure to Regional Differences impacting a games release plan
- Jira and/or Confluence experience
- Experience working within titles ranging in budget scale
Our Interview Process
We aim to keep our recruitment process straightforward and engaging:
Stage 1:Chris Rose (Publishing Production Manager) & Katy Mack (Associate Producer)
Stage 2:Asim Tanvir (Director of Marketing & Partnerships)
Benefits & Perks
๐ฐComprehensive Reward Package
๐ผ EnhancedEmployer Match Pension Scheme
๐ธ Annual Bonus
๐ฝ๏ธ Weekly Free Team Lunches
๐ Regular Social Events
๐ Hybrid & Flextime Working
โฝ Access to Southampton Football Club Tickets- subject to availability and sponsor allocation
๐ฆ Relocation Package (within the UK only)
๐Electric Vehicle Car Scheme
๐ Employee of the Month Vouchers
๐ง โ๏ธ Personal Wellbeing Allowance
๐ค RecruitmentReferral Scheme
๐ Training & Development Budget
๐ Training & Career Development
๐ Vitality Health Insurance
๐ก๏ธ Aviva Life Insurance
๐ 30 days Holiday in Total
๐ Christmas Studio Shutdown
About Kinetic Games
Weโre an independent games studio best known for creating Phasmophobia, enjoyed by millions of players worldwide. Our team is passionate, creative, and collaborative and weโre looking for someone equally enthusiastic about games to join our growing team.
Weโre a small but fast growing, friendly team that values creativity, openness, and personal growth. Whether youโre helping various departments or talking about your favourite horror game, youโll be part of a supportive environment where passion and curiosity are celebrated. Youโll be joining a small but ambitious team where your ideas are valued, your growth is supported, and your development truly matters.
Diversity, equity, and inclusion are important to how we work together every day. We aim to build a team with diverse experiences, perspectives, and backgrounds. We believe great games start with an inclusive environment where everyone can contribute, grow, and succeed. Applications from all qualified candidates are encouraged. Equal opportunities are provided throughout our recruitment and employment practices.
If you require any reasonable adjustments during the recruitment process, please let us know. We'll work with you to understand your needs and provide appropriate support wherever reasonably practicable.
From the studio's careers page (rippling). Checked 10 Nov.