3D Hard Surface Artist

Pingle Studio · Ukraine

Discipline
Art
Seniority
Mid (from the description)
Work model
Not stated
Employment type
Not stated
Pay
Pay not stated
Posted
Not stated
First seen on Hakken
20 Oct

Apply on the studio's site

About the role

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3D Hard Surface Artist

July 28, 2026

Dnipro/Kyiv/Lviv/Remote

or send CV to:
[email protected]

We are looking for a 3D Hard Surface Artist to join our team and contribute to the creation of architectural environment elements, machinery, and vehicles.
This role involves close collaboration with the concept art team, technical artists, animators, and the VFX team to deliver high-quality, optimized in-game assets.

Requirements:

  • 2+ years of experience in a similar position
  • Strong hard surface modeling skills
  • Advanced proficiency in subdivision modeling
  • Experience working with CAD software
  • Basic knowledge of ZBrush
  • Solid understanding of physical properties of metallic and dielectric materials
  • Understanding of metal surface damage and destruction principles
  • Knowledge of mechanical systems, connection types, and constructions
  • Experience with tileable textures and trim sheets
  • Strong understanding of game asset optimization principles

Responsibilities:

  • Creating modular architectural kit elements
  • Modeling machinery (mechs) and vehicles
  • Implementing assets into the engine
  • Basic level integration tasks
  • Close collaboration with concept artists, technical artists, animators, and VFX team

Would be a plus:

  • Sculpting skills
  • Experience working with game engines
  • Experience with Substance Designer
  • English language proficiency
  • Working Conditions
  • Working within a team with well-established pipelines
  • Close collaboration with art and technical departments
  • Participation in the development of complex hard surface solutions (architecture, machinery, destruction systems)

What we offer:

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.

ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

Attention: Pingle Studio DOES NOT HIRE from the Russian Federation and Belarus.

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From the studio's careers page (site). Checked 10 Nov.