3D Environment art internship - 1st half 2027

Triumph Studios · Netherlands

Discipline
Art
Seniority
Junior
Work model
Not stated
Employment type
Internship
Pay
Pay not stated
Posted
15 Oct
First seen on Hakken
16 Oct

Apply on the studio's site

About the role

Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.
You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!
Requirements

  • Currently enrolled at a Dutch or Belgian school in a relevant field of study.

  • Able to work on-site at our studio in Delft.

  • Internships have a minimum duration of 5 months (internship payment provided).

  • Provide an extensive portfolio—we want to be impressed by your work!

  • You love playing games. Experience with game mods or hobby projects is a bonus.

Interested? Please contact us with your portfolio!

From the studio's careers page (teamtailor). Checked 10 Nov.