3D Environment art internship - 1st half 2027
Triumph Studios · Netherlands
- Discipline
- Art
- Seniority
- Junior
- Work model
- Not stated
- Employment type
- Internship
- Pay
- Pay not stated
- Posted
- 15 Oct
- First seen on Hakken
- 16 Oct
About the role
Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.
You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!
Requirements
Currently enrolled at a Dutch or Belgian school in a relevant field of study.
Able to work on-site at our studio in Delft.
Internships have a minimum duration of 5 months (internship payment provided).
Provide an extensive portfolio—we want to be impressed by your work!
You love playing games. Experience with game mods or hobby projects is a bonus.
Interested? Please contact us with your portfolio!
From the studio's careers page (teamtailor). Checked 10 Nov.